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Hour 1. Basics > Properties Panel

Properties Panel

Certainly, you'll be faced with more windows in Flash than just the Stage, Tools panel, and Timeline (although, these are the basic ones). In this section, you'll look at the multipurpose Properties panel (also sometimes called the Properties Inspector or PI for short).

All panels let you view and change properties of objects. Although you can find nearly two dozen listed in the Windows menu, you will use one panel almost all the time—the Properties panel. The Properties panel displays properties of the currently selected object so that you can make adjustments. For example, when you select a block of text, the Properties panel lets you view and change the font face and size. When you select a filled shape, you can adjust the fill color of that shape. The Properties panel is new to Flash MX where in the past there was a separate panel for each object type. The multipurpose Properties panel makes things much more easy and intuitive. Although you'll only look at a few variations of the Properties panel this hour, you'll eventually become familiar with all the different panels. (You can see them all listed under the Window menu.) Because there are so many panels, later this hour you'll learn ways to organize them to suit your personal workflow.


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