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Part: I Assembling the Graphics You'll A... > Importing Graphics into Flash

Hour 3. Importing Graphics into Flash

In the last two hours, we've seen how you can create sophisticated custom graphics very quickly in Flash. Despite how powerful Flash's graphic creation tools are, eventually you may want to import graphics created elsewhere. Two good reasons are to use a photographic image or to use an existing graphic (instead of re-creating it from scratch). You can certainly use those other graphics in Flash—and that's what we're going to learn how to do this hour.

Specifically, this hour you will:

  • Import vector graphics into Flash

  • Import bitmapped (raster) graphics

  • Learn ways to avoid imported graphics

  • Optimize and maintain the best quality possible when importing


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