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Part: III Adding Interactivity and Advan... > ActionScripting Applications for Adv...

Hour 15. ActionScripting Applications for Advanced Interactivity

You saw last hour how a few strategically placed Actions can control how your movie plays. An Action on a button instance gives the user the power to make that Action execute when he or she clicks the button. Also, you can place Actions in a keyframe to make the movie jump back to another frame—effectively looping. Last hour was fun, but it was just the tip of the iceberg!

This hour continues on the subject of adding interactivity via ActionScript. You won't spend time learning exactly how to place Actions (that was covered last hour); instead, you'll forge ahead into applying the scripts for more complex tasks.


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