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Part: III Adding Interactivity and Advan... > Making Buttons for Your User to Clic...

Hour 13. Making Buttons for Your User to Click

Now that you've learned how to create basic drawings and simple animations in Flash, we can move on to what's possibly the most compelling attribute of Flash—interactivity. A plain linear animation can be quite powerful on its own. When you add interactivity, though, the user is engaged. They become part of the movie. In this hour and the next, you'll learn how to add interactivity to your movies.

The most straightforward way to add interactivity is by adding buttons. This way, your users can click a button when they feel like interacting—maybe they want to stop and start an animation at will. Or maybe you would like them to be able to skip ahead past an introduction animation.


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