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6.5. Conclusion

This chapter explained how to use both the Microphone and Camera classes to record live streams. These classes are at the heart of most communication applications, including the sample applications demonstrated here. There are hundreds of possible FlashCom applications that make use of audio and video, from conferencing to surveillance to technical support. Armed with what you've learned so far about managing connections and streams, you're ready to create some really interesting applications with the Camera and Microphone classes. The next chapter covers video preparation of recorded streams in detail.


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