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7. Flash Remoting and Java > 7.10. Saving and Sharing State

Saving and Sharing State

Applications that use Flash for the entire application interface can rely on the Flash client maintaining state while making multiple calls to the server. State in this context refers to data being held in memory in either the Flash client or on the server. Unlike traditional HTML interfaces, where the browser redraws the page for each server request, Flash clients that use Remoting remain as a single stateful instance while handling multiple server requests. As soon as the Flash client is unloaded or reloaded, however, the state that the Flash client held is lost. Flash and Java developers have to work together to preserve the state of the Flash client and restore it when the Flash interface is loaded again.


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