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12. Flash Remoting Best Practices > 12.3. Server-Proofing the Application

Server-Proofing the Application

The Flash Remoting application has many possible failure points. One of the more frequent failure points is the communication between client and server. Server-proofing involves testing the application in serverless environments to guarantee that the application will fail gracefully if the server is unavailable.

There are many possible reasons for communication failure:

The Internet is too busy

This can happen during peak hours and may be a limitation of the end user’s Internet Service Provider (ISP), or it may be tied to a global Internet virus, which seems to occur more and more each year.

The end user has saved the page for offline browsing

If the end user has disconnected from the Internet, how will your application respond?


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