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Chapter 3. Basic Tasks: Creating a banne... > Adding animation to a timeline

Adding animation to a timeline

You have already used the Timeline in Part 1 of this tutorial (“Basic Tasks: Creating a banner, Part 1” on page 25) to insert new layers and add content onto those layers. In Part 1 you added assets to a frame on the Timeline. You might have noticed that after you add content on a frame, a filled circle appears on the frame to signify content on that frame. Whenever there’s new or changed content on a frame, it’s called a keyframe and has a filled black dot on the frame. A keyframe is a frame where you define changes in the animation, or a frame that has content on it. An empty keyframe has a hollow circle.

You create an animation in a Flash document by adding content to a timeline, such as the main timeline, or a timeline inside a movie clip. When the playhead moves across the Timeline, those individual frames play and when played in quick succession (like a flipbook or succession of frames on a reel of film), you can create an animation.


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