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Chapter 1. Introducing Flash > Understanding the Flash Architecture

Understanding the Flash Architecture

Understanding how Flash organizes assets and where to put all your content is important before you start to create FLA files. You need to learn where to put your assets, and the kinds of things that they are capable of in Flash.

Sometimes wrapping your head around the structure of a Flash file can take some work. However, if you have ever worked with timeline-based software (such as After Effects or Final Cut Pro), you're a step ahead. Flash is also based on a Timeline that you put your assets on, such as graphics, video, sound, and even code. The following sections describe what you can create in Flash and how you can organize it in a document. The following projects in this book use all these assets and organizational strategies.


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