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Summary

Shape tweening allows you to change one shape into another, while at the same time changing its position, scale, color and/or opacity. Like motion tweening, shape tweening is turned on in the Property Inspector, and has Easing settings, which control the rate at which the animation begins and ends while maintaining the overall time that animation executes. Blend modes determine how smoothly the animations in between steps are drawn when the shapes have sharp corners and straight lines.

Shape hints impose a limited amount of control over how the animation executes. When they are added to the first keyframe of the animation, Flash automatically adds them to the next (last) keyframe. Shape hints should be positioned counter-clockwise, and start and end positions should make sense.


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