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Animation

Let's face it, animation is a key factor and appeal of Macromedia Flash MX. In Flash you can use animation to move objects throughout a presentation and to change their appearance and attributes—whether it's their shape, color, size, or rotation. Although you can make animation using ActionScript, you create the more conventional forms of animation in Flash: frame by frame, motion tweening, guided motion tweening, and shape tweening. Utilizing keyframes in the Timeline produces all three of these forms of animation.

NOTE

Remember that keyframes are special frames that mark where a layer's contents change. Thus, keyframes are what make animation happen. Keyframes define the start and endpoints of any tween animation, and a series of keyframes creates a frame-by-frame animation.



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