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Creating a Symbol

Each object you create increases the size of your final movie. What if you could reuse objects? You can. Any object you intend to use more than once should be turned into a symbol.

Symbols reside in the Flash library. You can drag multiple copies of a symbol from the library to the stage. Each copy of the symbol on the stage is an instance of the symbol. Adding multiple instances to your movie does not significantly increase the movie's size. Flash only saves the properties of the new instance; its description already exists in the library. When you change an instance in the library, all instances on the stage are updated.


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