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Importing Bitmaps

Flash supports two image formats: vector and raster. Vector graphics are created with lines, curves, and descriptions of their properties. Commands within a vector graphic tell your computer how to display the lines and shapes, what colors to use, how wide to make the lines, and so on. You have already added some vector graphics to your movie—the shapes you drew in Lesson 2. In fact, most strokes and fills you make using Flash's drawing tools are vector graphics. You might have also used a drawing program, such as Macromedia FreeHand, to create such images. Raster images, also called bitmaps, are created with pixels. When you create a raster image, you map out the placement and color of each pixel, and the resulting bitmap is what you see on the screen.

You are by no means limited to artwork you can create in Flash. You can use your favorite draw program, or you can import existing artwork. Flash can import the following formats in Windows and on a Macintosh: GIF and Animated GIF, JPEG, PNG, Adobe Illustrator (EPS, AI version 6.0 or earlier), AutoCAD DXF (DXF), FreeHand (FH7, FH8, FH9, FH10), FutureSplash Player (SPL), and Flash Player (.swf) files.


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