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Chapter 6. Saving and Reusing Graphic Elements > Converting Graphics to Symbols

Converting Graphics to Symbols

Not all graphics in a Flash movie are symbols; you need to take special steps to define the items you create as symbols. You can turn graphics you’ve already created into symbols, or you can create a symbol from scratch in the symbol editor. After you do, the symbol resides in the library of the document in which you created the symbol. You can copy a symbol from one document to another or from one library to another; the symbol then resides separately in each document’s library. (You can also define shared symbols that reside in shared libraries; see “Creating Shared Libraries” later in this chapter.)

The standard library of a Flash document contains all the symbols used in that document; it can also contain unused symbols and pointers to symbols in shared libraries.


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