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Chapter 13. Interactivity with Objects > Creating a Basic Rollover Button

Creating a Basic Rollover Button

A button is a movie clip that has just four frames in its Timeline. Flash labels these frames Up, Over, Down, and Hit. In the Up state, you create a graphic that looks like a static, unused button. This graphic appears whenever the pointer lies outside the active area of the button. In the Over state, create the graphic as it should look when the pointer rolls over the button. Usually, you want some kind of visual change to alert your viewer that the pointer is now on a live button. In the Down state, create the graphic as it should look when someone clicks the button.

In the fourth frame, which is called the Hit frame, create a graphic that defines the boundary of the button. Any filled shape in this frame becomes a place where mouse movements trigger the button in the final movie.


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