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Using Objects

Now that you know what objects are and how to operate the Actions panel, you can begin to script with objects and call their methods or evaluate and assign new properties.

Flash provides existing classes that it calls objects. The Array object, the Boolean object, the Color object, and all the other objects that Flash provides in the Objects category of the Actions toolbox are really predefined classes. The Array object, for example, should really be called the Array class because you create named individual objects from it. This book refers to the Flash predefined classes as objects with capitalized names, because that’s the way they are categorized in the Actions panel’s toolbox, but it will continue to use the term classes in general discussions for clarity’s sake.


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