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Lesson 6. Adding Basic Interactivity

Lesson 6. Adding Basic Interactivity

Up until this point, you have created a movie with a timeline that plays sequentially, one frame after the other. That's all well and good, but you're probably impatient to get to all this interactivity stuff you keep hearing about. Not to worry, that's the subject of this lesson.

You will add simple actions to the Reservations, Activities, Games, Journal, and About buttons in this frame of the Neptune Resorts movie.

In Flash, you can set up your movie to be interactive. When you reach a particular frame, click a button or move the mouse pointer over it, press a key, or enter information in a text box, an event is triggered. To make interactivity possible, you assign actions to a frame or an object, such as a button or movie clip. Actions are sets of instructions written in ActionScript, Flash 5's full-fledged scripting language.

WHAT YOU WILL LEARN

In this lesson, you will:

  • Explore the Actions panel

  • Use actions to control timelines

  • Add actions to button instances

  • Create a form in Flash, using text boxes and SmartClips

  • Create a link to another Web page with the Get URL action

APPROXIMATE TIME

It usually takes about one hour to complete this lesson.

LESSON FILES

Media Files:

Lesson06/Assets/assets.fla

Starting File:

Lesson06/Assets/neptune26.fla

Completed Project:

neptune32.fla


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