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Chapter 15. Testing

Chapter 15. Testing

What you'll learn

Using Flash's testing tools

Testing download speeds

Although it's natural to dread tests, they can actually be a good thing. Sure, we can "burn the midnight oil," sweat blood studying, or even write the answers on the palms of our hands, but all of these efforts are pointless if we can't make something work in real life. That's where testing can help.

In computer-driven interactive content, mistakes are referred to as bugs—and they can be as ugly and bothersome as their name implies. Although your project is probably not as complex as a major piece of software, you're still likely to discover some glitches. If you don't want to scare off your audience, you'll need to exterminate them.

One of the keys to becoming a Flash master is understanding the need for testing. It doesn't matter how good your project is: If you don't test it, you're putting your reputation (not to mention your neck) on the line. But testing is about more than simply eliminating mistakes; it's also about optimizing your movie so that it plays back in the most efficient manner. Lucky for you, because of the powerful testing tools in Macromedia Flash, this process is relatively quick and easy.


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