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Chapter 3. Graphics > Optimizing Graphics

Optimizing Graphics

When you create or import an object, you may need to optimize it to remove some of the unnecessary vector curves. Think of this as removing "vector splinters"—things you can't see from a distance but are noticeable up close (Figure 3.44). This is important because fewer curves means smaller files, and small files usually indicate well-done Flash projects. In addition, graphics with lots of vector curves require a lot of processing power and can thus slow down your presentation's animation.

Figure 3.44. Before and after results when optimizing graphics.



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