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About Panels

In earlier versions of Flash, you set the properties and attributes of elements (such as fill color, line style, and font) by using tools and modifiers in the Toolbar or various dialog boxes. Flash 5 puts many of these settings in panels—windows that can stay open on the desktop for quick access as you work. You use panels to set the attributes to be used by tools in creating new elements. You can also use panels to modify the attributes of selected elements. You'll learn to use individual panels in later chapters of this book. For now, you will learn general features of panels and how to manage the panel environment.

To open a panel window:

1.
From the Window menu, choose Panels.

A submenu of panel choices appears. (Figure 1.36).

Figure 1.36. Choose Window > Panels to open a list of panel choices.


2.
From the Panels submenu, choose the desired panel—for example, Mixer.

or

  • In the Launcher bar in the bottom-right corner of the Stage, click the desired panel button (Figure 1.37).

    Figure 1.37. The Launcher bar allows you to open commonly used panels and windows with a single click.

    Flash opens a window containing that panel and any other grouped panels (Figure 1.38).

    Figure 1.38. In the default panel layout, clicking Mixer in the Launcher bar opens the Color Mixer and the Swatches panels in a single window.


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