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Creating Buttons

Unlike symbols, buttons allow you to attach actions to them. This means that buttons can change colors, make sounds, and serve as links to new pages when they are pressed. All buttons have four special frames that can be assigned actions: Up, Over, Down, and Hit. These refer to mouse cursor locations. Up is the default state of the button when the cursor is not touching it. Over means the cursor is overlapping the button. Down is the same as Over, except that the mouse button is pressed. Hit is used to define an area around the button. We will learn how to add these properties in the next section.

Our seven Link Circle symbols need to act as buttons and load the particular page to which they refer. In Chapter 1, "The Basics," we created the Link Circle instances. Ordinarily, those would have been created as buttons initially. We didn't do this because we were focusing on creating the graphics, so we will convert them into buttons now. Converting them at this point requires several steps.


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