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ACTIONS

ACTIONS

Actions are behaviors that can be assigned to frames. These can be triggered by specific events. To access the Actions interface, choose Modify→Frame and select the Actions tab. Click on the button with the Plus sign. These are the possible actions:

Go To is used to make the movie go to another frame, scene, or movie.

Play and Stop are used to control the current movie.

Toggle High Quality turns antialiasing on or off.

Stop All Sounds stops any sounds being played by the movie.

Get URL is used to make buttons or frames fetch a particular URL. It also allows you to specify a frame in which the new URL can appear.

The FS Command action is used to communicate with the program hosting the Flash player, such as a browser or stand-alone projector.

Load/Unload Movie loads or unloads a movie located at the specified URL. Loaded movies can be given level numbers or expressions with this action type to allow identification and ordering.

Tell Target creates a program block used for sending commands to an instance of a symbol or movie. The instance must be given a label name, and the Tell Target must be given this name.

If Frame Is Loaded creates an IF program block used for executing commands if the named frame has been loaded.

On MouseEvent is an action used by button instances. When the specified mouse action takes place, the commands are carried out.

If creates an expression to be evaluated and a program block that is executed if the condition is met.

Loop creates an expression to be evaluated and a program block that is executed until the condition is no longer met.

Call can be used to call a frame and execute its actions.

Set Property allows you to change one of the properties of a target.

Set Variable allows you to set or modify the value of a variable.

Duplicate/Remove Movie Clip allows you to duplicate or remove clips. Duplicate allows you to specify the target, give the movie a new name, and give it a depth value.

Drag Movie Clip causes the movie clip instance specified by the target movie to follow the mouse cursor as it is moved.

Trace is used to track the value of variables, specifically for debugging. A window opens and displays the specified values.

Comment is used to add a comment at any point to the Action code you have created.


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