• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 3. Digitizing the Business: e-Bu... > The Pure-E "Digital Products" Patter...

The Pure-E "Digital Products" Pattern

For anyone who stays abreast of the technological changes we are witnessing today, it's easy to feel that we have seen nothing yet. New innovations in software, hardware, and communications are revolutionizing our economy and placing digital content—software, music, video, and news—at the center of business. The emerging digital-goods business will provide software, music, photos, video, and documents that can be produced, delivered, consumed, and licensed electronically.

How digital goods will be delivered is already changing. In the future, delivery will come, in many cases, as a service across the Internet instead of as a packaged product. Even the means for creating digital content is changing. Contributing to the growth of digital products are the proliferation of Internet-access devices—such as set-top boxes, TiVo, and video game consoles—the cheap and abundant availability of bandwidth, inexpensive PCs, more free PC programs, and industry standardization of application programming interfaces (APIs). More recently, eXtensible Markup Language (XML)—a programming language that provides a means of describing and exchanging data in an open format—permits digital content to be written so that it interfaces with speech and other systems, which means that such content will appear in a new, different form.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint