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Chapter 13. Prototyping and DevNotes > Creating a Prototype

Creating a Prototype

To create a prototype, we start with the wireframe. It becomes a sort of checklist for the features that need to be included in the prototype. Armed with this information and other design preferences from the client, our HTML designer sets out to model a site that will meet the wireframe’s requirements and the client’s preferences. The end result of the process is a clickable prototype.

Clickable Prototype

A clickable prototype is a “looks great, does nothing for real” model of the application. When we say “does nothing,” though, we mean that it does nothing relative to the underlying application, data model, database, and so on. In fact, the prototype, as the phrase “clickable prototype” implies, does respond to mouse and keyboard events in just the same way you would expect to see the live application behave.


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