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Chapter 32. GAMES

IN THIS CHAPTER

Creating a Matching Game

Creating a Sliding Puzzle Game

Creating a Falling Objects Game

Emulating a Shooting Gallery

Creating Sprite Invaders

Creating Trivia Games

Creating a Blackjack Game

Source movies for this chapter can be found on the CD-ROM in the “Book Movies” folder under folder 32.

Probably the most common use for Director is making games. Games can be used for many things. They can be used both to entertain and teach. You can even use them to demonstrate a point, or simply make information more fun.

This chapter contains seven games. If you want even more information about creating games with Lingo, I've written an entire book on Lingo games called Advanced Lingo for Games published by another branch of the same publisher as this book, Hayden Books(ISBN: 0-7897-2331-X).


Some games seem to be favorites among Director developers because they are fairly straightforward to make and can be used for a variety of purposes. Matching games are a good example.

Other games are more difficult to do in Director, but they are popular types of games, so Director developers have learned to make them anyway. Card games, such as blackjack, are examples of these types of games. This chapter shows you how to create various types of games.


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