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Part IV: Using BASIC Lingo > ESSENTIAL LINGO SYNTAX

Chapter 13. ESSENTIAL LINGO SYNTAX

IN THIS CHAPTER

Using Number Variables

Using String Variables

Comparing Variables

Using Handlers

Using If…Then Statements

Using Repeat Loops

Using Lingo Navigation Commands

Controlling Sprite Properties

Controlling Member Properties

Using List Variables

Using Frame Scripts

Source movies for this chapter can be found on the CD-ROM in the “Book Movies” folder under folder 13.

Although there are hundreds of Lingo keywords, few of them are used in day-to-day programming. Most have to deal with specific properties of cast members or events; the essential syntax is all you need to know to do most things.

The essential commands enable the program to make decisions, repeat actions, and manipulate variables. After you master those commands, you have mastered Lingo. The rest are just details.

This chapter goes through these essential commands, functions, and properties quickly, with the simplest of examples. When you are finished, you will have the knowledge to start building useful Lingo scripts.


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