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Chapter 5. SOUND MEMBERS > TROUBLESHOOTING SOUNDS

TROUBLESHOOTING SOUNDS

  • Although most PCs are still not capable of mixing more than one sound without a latency effect, Director 8 is capable of mixing sounds almost flawlessly. Director movies can use Microsoft DirectX technology or Apple QuickTime technology to mix sounds. This produces much better results. You need to use one Lingo line: either “the soundDevice = “DirectSound”” or “the soundDevice = “QT3Mix””. This should be done when the movie starts. See Chapter 17 for more information.

  • If a sound created on the Mac does not work on Windows, make sure it is in a format that Windows can recognize, such as 16-bit and 22.050Khz, for instance. Using an odd setting can result in an unplayable sound in Windows.

  • Does a sound seem to wait a while to start, even when no other sounds are playing? It could simply be that the sound has a second or so of silence at the start. Many sounds that come from CD-ROM sound collections have this. It is recommended that you check all your sounds in a sound-editing program before importing them.

  • If a large internal sound does not work in a projector, it might simply mean that not enough memory is available to play it. Mac users can increase the amount of memory allocated to a Projector by choosing File, Get Info, and then changing the memory allocated to the application. Otherwise, you may want to consider downsampling large sounds to something that will take up less space, or use them as external sounds.


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