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Part XI: Appendixes > axisAngle 3D, Math

axisAngle 3D, Math

Function

Returns the axis, as a vector, and the amount of rotation of a 3D transform. This is just another way of representing a transform that could be useful in mathematical calculations. This gives you more control over a rotation, whereas the rotate command will always perform a rotation first on the x, then on the y and then on the z axis. This allows you to define an arbitrary axis to rotate around.


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