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Part XI: Appendixes > lod 3D, Level of Detail

lod 3D, Level of Detail

Modifier

The lod, or level of detail, modifier allows you to subtract polygons from a model as it is rendered. This will improve performance, but degrade quality. Normally, Director will handle this for you, but if you set the lod.auto to FALSE, you can control the lod.level directly. Alternatively, you can leave the lod.auto at TRUE, but adjust the lod.bias to make Director more aggressive about removing polygons.


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