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Part XI: Appendixes > textureMode, textureModeList 3D, Textures

textureMode, textureModeList 3D, Textures

Property

The textureMode defines how the first texture is mapped on to the surface of a model. The possible values are #none, #wrapPlanar, #wrapCylindrical, #wrapSpherical, #reflection, #diffuseLight, #specularLight. To access other textures assigned to the model, use the textureModeList.


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