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Chapter 39. 3D LINGO

IN THIS CHAPTER

Moving 3D Models

Moving the Camera

Playing with Lights

Shaders and Textures

Creating Primitives

Particle Systems

Modifiers

Mesh Deform

Collision Detection

World to Movie Communication

Grouping

Controlling Animation

Havok Physics Engine

Special Effects

Creating Complex Scenes

Source movies for this chapter can be found on the CD-ROM in the “Book Movies” folder under folder 39.

Importing 3D models into Director and using the behavior library to move them around is nice, but the real power of the Director 3D engine is in the extensive addition of Lingo commands to Director 8.5

Hundreds of new commands, functions and properties allow you to control and even create 3D worlds. The power in these commands rivals the control in expensive 3D game engines.


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