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Chapter 19. Debugging and Testing > Optimizing Dreamweaver MX 2004 Code

Optimizing Dreamweaver MX 2004 Code

Talk to a seasoned developer, and he or she will tell you, “Dreamweaver writes ugly code.” What they are really saying is, “I prefer to write my own code.” There is a grain of truth in this because hand-written code may only require one line, whereas Dreamweaver MX 2004 will do the same thing using four or five lines. Eventually, you are going to write some of your own code, and when you do, you will have to do some debugging.

Debugging is the process of finding and fixing coding errors. This mainly involves checking the code for syntax errors such as spelling mistakes, misplaced or unbalanced brackets, and so on. It also involves following variables to ensure that they have the values they are supposed to have. Though serious debugging should always be in the realm of the team's “coder,” there is a rather interesting method of optimizing code in Dreamweaver MX 2004.


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