• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Lesson 12. Nonlinear Flash Interactions > Introducing Flash Objects

Introducing Flash Objects

In this lesson, you will deploy a number of different types of Flash objects and manipulate them via ActionScript. You will implement text fields, movie clips, buttons, and a TextArea component, which automates the process of creating scrollable text fields. While it is possible to simply dive in and start using these objects, it's best if you understand what is happening behind the scenes. In the long run, you'll have a clearer idea about how Flash works, and writing ActionScript will become much easier.

Anatomy of an Object

As Flash continues to evolve, it has become increasingly object-oriented in nature. Object-oriented programming (also known as OOP) is a large and intimidating topic for nonprogrammers. However, even if you understand the gist of the theory behind it, many aspects of Flash hitherto mysterious become more comprehensible. You have made use of objects every time you've worked in Flash, whether or not you did any scripting. Flash's interface—timeline, library, stage, tools, and many panels—provide a visual environment for implementing and manipulating the underlying objects that make Flash what it is.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint