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Chapter 13. Adding Sound > Working with Sound Sprites

Working with Sound Sprites

The Score contains two sound channels in which sprites can be placed. It doesn’t matter which channel you use for a particular sound sprite; the sound will play the same way in either channel. If you place sprites in both channels, you can have two sounds play at the same time (Figure 13.6). (Director actually allows eight sounds to play at the same time, but the additional six sound channels can be accessed only via Lingo.)

Figure 13.6. By placing sound sprites in both sound channels, you can have two sounds play at the same time—like rain and thunder, for example.



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