• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint

Animating the Cursor

The centerpiece of any video demonstration is the animation. In this tutorial, you use two different types of animation: frame-by-frame or tweened. Frame-by-frame animation is manually created, much like the flip-books that children make. Each keyframe contains slightly different content, such that as you move through it, the appearance of motion is created. You may not realize it, but you have already done the frame-by-frame portion of this project: The sequencing of bitmaps in successive keyframes, precisely positioned, is a frame-by-frame animation.

The second type of animation used in this lesson is tweened. Tweening refers to a technique used by traditional animators during the heyday of Walt Disney Studios. Senior animators would storyboard and create character designs, and then create the keyframes of the sequences. Junior animators were then tasked with creating all of the frames in between, hence the term tween. Flash has two kinds of tweening: shape and motion. Shape tweening, which you won't use in this project, morphs one shape into another.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint