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Lesson 8. Film Loops and Buttons > Adding Interactivity with the Behavior Inspe...

Adding Interactivity with the Behavior Inspector

In Lesson 5, you learned how to add interactivity by writing Lingo scripts and assigning those scripts to buttons. When users clicked a button, the script instructed Director to branch to a specific marker in the score.

In this task, you will learn an even faster way to create interactivity. You will use the Behavior Inspector, which lets you create scripts without having to type the Lingo commands yourself.


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