• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 4. Animating Sprites

Chapter 4. Animating Sprites

You can animate sprites in Director in two ways. The first way is to change a sprite's position on the stage over a series of frames to create the appearance of motion (Figure 4.1). The second way is to alter a sprite's image little by little over a series of frames. Often, animators combine both methods in a single animation, moving the image and changing it at the same time.

Figure 4.1. You can animate a sprite by changing its position on the stage.


You can change a sprite's image in several ways:

  • Gradually change one or more of its properties, such as Rotation Angle (Figure 4.2), size, or color over a series of frames.

    Figure 4.2. You also can animate a sprite by gradually changing a property of its image, such as Rotation Angle.

  • Exchange a sprite's image with another cast-member graphic. This technique allows you to create an animated sequence, which is a series of related cast members (Figure 4.3) alternating on the stage.

    Figure 4.3. An animated sequence consists of a series of related cast members that alternate on the stage.

This chapter covers all the basic techniques of moving and changing sprites to create animation.

Tip

To make the best use of this chapter, you must first understand the material in chapters 1 through 3.


  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint