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A Tour of Adobe Premiere > Creating a rough cut

Creating a rough cut

For many projects, you may want to begin by creating a rough cut of your video program. Arough cut is simply a sequence of clips assembled in the general sequence you want, with little or no editing. A rough cut can quickly give you some sense of your video program's effectiveness, letting you start making decisions about where to cut, trim, and add transitions and special effects.

If the Timeline window is not open, choose Window > Timeline.

The clips you imported do not become part of the video program until you place them into theTimeline. The Timeline window is where you'll construct and edit your video program—adding, copying, and moving clips, adjusting their lengths, and so on. The Timeline provides an overview of your work by showing where in time each clip begins and ends, as well as the relationships between clips.

It's important to understand that just as there are different ways to import a clip, there is more than one approach to editing a video in Premiere. Experienced video-editors, for example, might prefer to rely on the Monitor window (described later in this tour) rather than the Timeline. The method of editing described in this tour is appropriate for novice users creating a relatively simple project. Chapter 4, "Editing Video," in the Adobe Premiere 5.0 User Guide describes more advanced approaches to editing in Premiere, such as 3-point editing.

When you first open the Timeline window, it displays seven separate rows, called tracks, underneath the time ruler. The tracks act as containers for the clips; by involving multiple tracks and arranging clips within the tracks, you create sequences and effects that become the video program you are making. This tour introduces you to each kind of track and to the kinds of controls available for all tracks.

In the Project window, select the Boys.mov clip and drag it into the Video 1A track. As you drag into the Video 1A track, the clip appears as a darkened box. Before releasing the mouse, make sure that the left end of the box is up against the left side of the Video 1A track.


If the Video 1A track is not expanded (that is, set to show the Transition track and the Video 1B track with which it is associated), click the arrow to the left of the track label so that the tracks appear as they do in the following illustration.

Select the Cyclers.mov clip and drag it into the Video 1A track, this time positioning it just after the Boys.mov clip, so that the beginning of the Cyclers clip is up against the end of the Boys clip.

Select the Fastslow.mov clip, drag it into the Video 1A track, and position it after the Cyclers.mov clip. Do the same with Finale.mov clip, dragging it just after the Fastslow.mov clip.

Now you have four clips in your Video 1A track, forming a video program about 32 seconds in length. This is a rough cut, giving you some idea of how your sequence works and what needs to be trimmed, edited, and modified. In the next section, you'll preview this sequence. Before moving on, though, you'll change how the clips are represented in the Timeline.

Click the Timeline window title bar to make sure the window is active, and choose Window > Timeline Window Options.

For Icon Size, select the middle option, and then click OK.

The clip representations in the Timeline change size accordingly. Now change the unit oftime displayed throughout the Timeline.

From the Time Units pop-up menu in the lower left of the Timeline window, choose 2Seconds.

The clips now take up less horizontal space, since you're now displaying the Timeline contents in a time unit requiring less detail.

Now it's time to play the sequence of clips you've imported.



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