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Media Management

You can use various techniques to manage large projects. The tools supplied by Final Cut Pro include a way to capture smaller media files and a way to capture more media than you would otherwise (with the OfflineRT mode, for example). FCP also has tools to delete media you no longer need (such as the Media Manager, the Make Offline command, and the Render Manager). But there is more to keeping you as lean as possible when working with large and complex projects. You need to be well-organized in the first place. Refer to Appendix A, “Capturing Footage,” for tips on becoming organized. Logging clips properly and sorting them into bins keeps searching through a large number of files at a minimum, and it allows you to more quickly find media that needs managing in the first place. One thing to keep in mind is that that the clips in your sequences and Browser are not the media files; they are references to them. If you simply delete a clip from your Browser, you don't delete its media. It's best to do that with the Make Offline command, or the Use Existing command in the Media Manager, discussed later in this chapter.

This chapter gives you a foundation to work with when the job gets big and complex and you need to keep yourself together and as lean as possible. The discussion starts with the DV to OfflineRT mode of working (although the discussion also applies to any lower-resolution editing). This mode exists so that you can capture much more footage per gigabyte of storage space, losing resolution for editorial decision-making, and then allowing for a recapture only of the source footage actually used in your sequence in full resolution.


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