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Introduction > Introduction - Pg. 20

Meet Digital Video ·Just-for-funprojects.Never again can anyone over the age of eight complain that there's "nothing to do." Set them loose with a camcorder and the instruction to make a fake rock video, commercial, or documentary. ·Trainingflms. If there's a better use for video than providing how-to instruction, you'd be hard-pressed to name it. Make a video for new employees to show them the ropes. Make a video that accompanies your product to give a humanizing touch to your company and help the customer make the most of her purchase. Make a tape that teaches newcomers how to play the banjo, grow a garden, kick a football, use a computer program--and market it. ·Interviews. You're lucky enough to live in an age where you can manipulate video just as easily as you do words in a word processor. Capitalize on this fact. Create family histories. Film relatives who still remember the War, the Birth, the Im- migration. Or create a time-capsule, time-lapse flm: Ask your kid or your parent the same four questions every year on his birthday (such as, "What's your greatest worry right now?" or "If you had one wish...?" or "Where do you want to be in fve years?"). Then, after fve or ten or twenty years, splice together the answers for an enlightening fast-forward through a human life. ·Broadcastsegments. Want a taste of the real world? Call your cable TV company about its public-access channels. (As required by law, every cable company offers