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Chapter 3. Guerilla Lighting > Three-Point Lighting—The Art of Lighting

Three-Point Lighting—The Art of Lighting

Three-point lighting has its roots in lighting as art, rather than lighting as a necessary evil for a camera to do its work. The basic theory goes like this: Video is a two-dimensional medium served on a flat screen. Flat lighting, which lights each scene area equally, is visually uninteresting and serves only to emphasize video’s two-dimensional nature.

To get around this, lighting should create “depth” within the video image and contrast between the foreground speaker and the background. The basic tool for accomplishing both goals is three-point lighting, as shown in Figure 3.1.


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