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Backtiming a Clip

When you have an Out point in the Timeline, you can take advantage of another approach to three-point editing called backtiming. You can use this approach when the placement of the last frame of a source clip is more important than the first frame. In this case, you set In and Out points in the Timeline to create the edit location and duration, and set an Out point in the Viewer on what is to be the last frame of the clip content.

1.
Snap the playhead to the first empty video frame after the healer walking clip. Set an In point at this location as the beginning of the next clip. Playthe sequence, and set an Out point before the narrator says, “We have met along the way.”

Tip

This is a good time to use the J and L keys to play backward or forward to find this edit point.

2.
In the Browser, open the healer at ruins clip, and scrub down toward the end of the clip. Set an Out point where the healer bows down.

The Out point in this source clip is more important than the In point.

Note

This type of edit is referred to as backtiming because Final Cut Pro starts from the end of the clip and measures the duration backward to determine where the clip begins.

3.
Edit the clip as an Overwrite edit, and play the clip.

The source Out point was aligned to the Timeline Out point. The source In point was determined by backtiming the clip, or filling in the distance back to the Timeline In point.

4.
Press the up or down arrow to move the playhead to the first empty frame in the video track, and set an In point at this location. Play from this point, and set an Out after the narrator says, “hunting on the ice floes of Alaska.”

TIP

Just as you viewed audio waveforms in the Viewer, you can also view audio waveforms in sequence clips in the Timeline. It can be helpful for focusing on where specific audio references occur. To see the audio waveforms appear in the Timeline, press Option-Cmd-W. You will work more with this feature in a later lesson.

5.
In the Browser, open the ice floes clip, and play the middle portion where the snowmobile goes over a few bumps. Set an Out point after the second bump, around 5:16:22:00.

In this situation, as in the previous source clip, the action where the clip stops is more important than where it begins.

Tip

To change or adjust an existing Out point, drag the mark left or right in the Viewer scrubber bar. As you drag, you see the new frame in the Viewer image area. When you stop dragging, the image in the Viewer reverts to the playhead location. Be sure to drag from the black triangle of the Out point, otherwise you will move the playhead instead.

6.
Edit this clip as an Overwrite edit, and play the clip.

As before, the source clip's Out point is aligned to the Timeline Out point, and the rest of the source clip is backtimed into position.

TIP

When backtiming clips, make sure there is no In point in the Viewer. Otherwise, the clip's In point will line up with the Timeline In point instead of lining up Out point to Out point.


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