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Chapter 1. Getting Started

Chapter 1. Getting Started

Before you launch into this book, it is essential that you familiarize yourself with some of the terms, phrases, and main features found in Liquid Edition. They are simple enough to learn, but obscure enough to seem impenetrable to the absolute beginner or to users migrating from other software programs.

This chapter looks at the interface and, for the benefit of total beginners, some of the basic concepts of nonlinear editing, which is often referred to as NLE. But don't panic, I deal with all of these features in far more depth in the relevant chapters, so you won't have to learn too much too soon. The latter part of this chapter does deal with customizing the interface and saving these customizations as templates, so you can learn some of the basic concepts of customizing your interface to suit your own particular workflow.


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