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Offline Editing

When you edit using an offline workflow, you use low-resolution media to create effects and re-create that effect prior to the final output. Typically, an offline project will include captured material at a relatively low resolution. Prior to final output, you will either recapture the media from at a higher resolution (for SD/HD video projects), or you will conform the negative to match the edited sequence in Final Cut Pro (for film projects).

In an offline project, every frame of low-resolution media represents a frame of the original source media. Since you will need to refer back to the original source media at the end of the project, tracking and maintaining the links between the low-resolution media and the original source media is vitally important. For offline video projects, you maintain the links between the low-resolution media and original media by using timecode. For offline film projects, you maintain the links through a database in Cinema Tools by using the film’s edge numbers, key numbers, and timecode. (See Lesson 4 for more information on film.)


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