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Chapter 17. Complex Projects > Subverting the Render Order

Subverting the Render Order

If you were to strictly adhere to the render order, certain effects would be impossible to achieve. For example, you might want to use the Motion Tile effect to replicate a rotating object. However, rendering order dictates that the Motion Tile effect be rendered before the rotation, a transform property. Unfortunately, this causes the layer to rotate after tiling—not the effect you desire (Figure 17.13). To solve the problem, you must defy the rendering order so that the effects are calculated after transformations (Figure 17.14).


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