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To fix the position of the shadow, you need to animate it over time. Animation is the process of setting values at various frames, or keyframes as they are called. These keyframes transition from one to another over time.

Move the Time Bar to frame 1 and click on the right side of Move2D2 to edit its parameters.

Turn the On-Screen controls to the position where they disappear when moving, but reappear when you release the mouse.

Click the AutoKey button under the Viewer to turn it on.

By turning on the Viewer AutoKey button, you can enter keyframes using the On-Screen controls. The AutoKey button under the Viewer is available for any node that has On-Screen controls.

Position the shadow to your liking with the On-Screen controls.

Go to frame 29 and position the shadow.

Drag the Time Bar between 1 and 29.

When you drag the Time Bar between 1 and 29, you can see little notches in the Time Bar where you have set keyframes.

If you position the Time Bar over one of the notches, you can delete that keyframe by clicking the Delete Keyframe icon on the Viewer.

Place the Time Bar at frame 29 and click the Delete Keyframe button on the Viewer.

The keyframe at frame 29 is deleted. As my mom used to say, what is wrong with you? You need that keyframe. Let's bring it back.

Click the Undo button to get keyframe 29 back.

If you turn off the AutoKey button and reposition the shadow, your changes will be ignored as soon as you move to a different frame.

You can also add keys to a specific parameter by going to that parameter's slider and turning on its specific AutoKey button.


When the Viewer AutoKey icon is activated and you're using the On-Screen controls, keyframes are set for all parameters. This is true even if you adjusted only one parameter, such as rotation. Turning on the AutoKey button next to a particular parameter will set keyframes for that parameter only.

Turn on the AutoKey buttons next to the xPan and yPan parameters.

Whenever you enter a value either with the sliders or the virtual sliders, that value will be entered as a keyframe.


You can't set keyframes with the parameter sliders by turning on the AutoKey button under the Viewer. To set keyframes with the sliders, you must turn on the AutoKey button next to the parameter.

Go to frame 11 and use the virtual sliders (Ctrl-drag) in the xPan and yPan parameters to position the shadow.


If you want to enter a key but don't want to leave the AutoKey on, simply double-click on the AutoKey button when it is off and a keyframe will be entered.

You may have noticed that a motion path has been drawn on the screen as you have been setting keyframes. If you can't see the motion path, move your cursor over the Viewer area.

The display of the motion path is controlled by the Point display pop-up.

Click and hold on the Point icon to bring up the pop-up list.

  • Display motion path spline + keys

  • Display motion path keys only

  • Display neither motion path nor keys

You can grab and drag points within the motion path and modify them. When you hover over or grab a point, the XY coordinate is displayed along with the frame number. You may need to zoom in on the points of the motion path to see this information.

Go to frames 24, 29, 36, and 46 and set keyframes for the shadow. If you had difficulty in positioning the shadow to match, use the following table to see the keyframes that we used for the completed shot:


Navigate to the new keyframes that have been set using the step forwards/ backwards keyframe buttons at the bottom right of the screen.

Now that the animation of the shadow is complete, set the Brightness of the drop shadow so that it is more subtle.

Click on the right side of the Brightness1 parameter and adjust the value parameter to a value of .6.

Drag the Time Bar to see what you've done so far.

Not bad, but you can make it even better.



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