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Chapter 6. Editing > Approaches to Editing

Approaches to Editing

There are two ways you can approach your material. One is to start with the whole pile and toss out chunks that don't work—weird camera moves, blurry shots, poorly framed pieces, zooms and pans. The other way is to start from scratch, a blank timeline, and slowly add in bits that seem interesting. The first is the way you'd sculpt with marble or stone; the second is the way you'd sculpt with clay. Neither is right or wrong, and you'll probably use a combination of both.

Editing, however, involves more than stringing together a bunch of interesting bits of video. You're trying to tell a story, create a little emotion. You want these shots to flow seamlessly from one to the next. Shuffling around the pieces is part of the activity, but that's a little like thinking of sculpting as shuffling around clay: It's true, but it's not really at the heart of the process.


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