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Chapter 14. 3D Layers > Using Axes Modes

Using Axes Modes

In the layer outline, the spatial transform properties (Position and Rotation properties) are expressed in terms of X, Y, and Z axes, which intersect at the center of the 3D “world” of your composition. When you transform a layer by dragging in the Composition window, however, you won't always want changes to occur according to these “world axes.”

Axes modes allow you to specify whether transformations you make in the Comp window are expressed in terms of the 3D object (Local Axis mode), the 3D world (World Axis mode), or the current view (View Axis mode). Choosing how the axes are aligned makes moving and rotating 3D objects in the Comp window a more flexible and intuitive process. The axes mode you employ doesn't affect transformations you make using the property controls in the layer outline; instead, these are expressed in terms of the world axis coordinate system.


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