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Chapter 8. Working with Visual Tracks > Adding Visual Data to QuickTime VR Movi...

Adding Visual Data to QuickTime VR Movies

You can’t do much to alter QuickTime VR movies using QuickTime Player, but you can bring in extra visual data by adding a visual track to your QuickTime VR movie. On this page we’ll cover the general technique for adding data to a QuickTime VR movie. The sidebar “Why Add Data to a VR Movie?” explains why you might want to do this.

To add tracks to a QuickTime VR movie:

From the Movie menu, choose Get Movie Properties to open the movie’s Properties window.

From the left pop-up menu, choose Movie; from the right pop-up menu, choose Controller.

A list of controller names appears. The default VR controller is determined by the QuickTime VR version used to create the movie, as well as by whether the movie is a panorama or object. Remember which controller is selected; you’ll need this information later.

In the list of controller names, select Movie Controller (Figure 8.29).

Figure 8.29. The trick to adding data to a QuickTime VR movie is switching to Movie Controller.

Switching to Movie Controller gives you access to QuickTime Player’s editing features.

From another movie or file, select and copy the visual data you want to add; then use the Add or Add Scaled commands to add it to the VR movie.

Refer to Chapter 7 for a refresher on how to do this.

Manipulate the added data, using what you learned earlier in this chapter about resizing, repositioning, applying a mask, and using transparencies in a movie.

In the Properties window, choose the VR controller that was selected before you selected Movie Controller in step 3.



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