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Chapter 5. Creating a Program > Three-Point Editing - Pg. 194

Creating a Program Tip 194 With the Project window set to the icon view, you can arrange clips or subclips in storyboard fashion. You may also want to mark in and out points for the clips. You can then select and drag your entire "storyboard" into the timeline to create a program quickly. Premiere 6 in- cludes a dedicated feature for storyboard editing, covered in "Storyboard Editing" later in this chapter. Editing with the Monitor Window Controls As suggested earlier in this chapter, editing with the Monitor window controls isn't as intuitive as the drag-and-drop method. The Monitor window controls, however, can provide greater flexibility and speed in editing. If you chose Premiere to take advantage of its professional editing tools, you owe it to yourself to learn these controls. Before you proceed, however, you'll need to understand a few basic concepts: Three-point and four-point editing--methods to determine where clips begin and end in both the source and the program. Insert and overlay--methods to determine how a three-point or four-point edit affects the clips in the timeline. Track options--a setting that determines whether insert edits shift clips in all tracks or only in se- lected tracks of the program. Lift and extract--methods of removing frames from the program, comparable to the reverse methods of insert and overlay. The following sections explain these concepts and then put them into practice. Don't worry--these